ᱢᱳᱰᱩᱞ:CricketLeagueGroupStageSummary
ᱧᱮᱞᱚᱜ
ᱫᱟᱹᱭᱠᱟᱹ
[ᱯᱷᱮᱰᱟᱛ ᱥᱟᱯᱲᱟᱣ]{{#invoke: CricketLeagueGroupStageSummary|IPL <!-- home | away | result | margin | DL --> | MI | KKR | A | 41R | N | KKR | MI | H | 2W | N | MI | CSK | T | | Y | CSK | MI | H | SO | N | KKR | CSK | N | | N | CSK | KKR | | | }}
ᱦᱤᱬᱤ ᱫᱚᱞ → | KKR | MI | CSK |
---|---|---|---|
ᱚᱲᱟᱜ ᱫᱚᱞ ↓ | |||
ᱠᱳᱞᱠᱟᱛᱟ ᱱᱟᱭᱤᱴ ᱨᱟᱭᱰᱟᱨᱥ | ᱠᱳᱞᱠᱟᱛᱟ 2 ᱣᱤᱠᱮᱴs | ᱢᱮᱪ ᱵᱟᱹᱜᱤ ᱟᱠᱟᱫ | |
ᱢᱩᱢᱵᱟᱭ ᱤᱱᱰᱤᱭᱟᱱᱥ | ᱠᱳᱞᱠᱟᱛᱟ 41 ᱨᱟᱱs | Match tied | |
ᱪᱮᱱᱱᱟᱭ ᱥᱩᱯᱚᱨ ᱠᱤᱝᱜᱽᱥ | Match 6 | ᱪᱮᱱᱱᱟᱭ ᱥᱩᱯᱟᱨ ᱳᱵᱷᱟᱨ |
ᱚᱲᱟᱜ ᱫᱚᱞ ᱡᱤᱛᱟᱹᱣ | ᱦᱤᱬᱤ ᱫᱚᱞ ᱡᱤᱛᱟᱹᱣ |
- ᱱᱳᱴᱥ: ᱢᱮᱪ ᱨᱮᱭᱟᱜ ᱚᱨᱡᱚ ᱚᱲᱟᱜ ᱫᱚᱞ (ᱜᱤᱛᱤᱡ ᱛᱮ) ᱟᱨ ᱦᱤᱬᱤ ᱫᱚ (ᱪᱚᱴᱼᱯᱷᱮᱰ ᱛᱮ) ᱞᱮᱠᱟᱛᱮ ᱥᱟᱡᱟᱣ ᱦᱩᱭ ᱟᱠᱟᱱᱟ ᱾
- ᱱᱳᱴᱥ: ᱢᱮᱪ ᱨᱮᱭᱟᱜ ᱥᱟᱨ ᱛᱮᱫ ᱧᱮᱞ ᱞᱟᱹᱜᱤᱫ ᱥᱟᱨᱛᱮᱫ ᱚᱨᱡᱚ ᱨᱮ ᱚᱛᱟᱭ ᱢᱮ ᱾
local p = {}
---------- Background colours for table cells ----------
local colours = {
H = "#CCCCFF", -- Home team wins
A = "#FFCCCC", -- Away team wins
N = "#FFDEAD", -- Match abandoned
D = "#F0E68C", -- Match drawn
T = "#DDFFDD" -- Match tied
}
local noMatchColour = "#C0C0C0" -- No match defined
local notPlayedColour = "inherit" -- Not played yet
local errorColour = "#FF7777" -- Error
function trim(s)
if not s then
return nil
else
return (mw.ustring.gsub(s, "^%s*(.-)%s*$", "%1"))
end
end
function getArgs(frame)
local parent = frame:getParent();
local args = {}
for k,v in pairs(parent.args) do
args[k] = trim(v)
end
for k,v in pairs(frame.args) do
args[k] = trim(v)
end
return args;
end
--
-- Match class
--
local cricmatch = {}
cricmatch.__index = function(t, key)
local ret = rawget(t, key)
if ret then
return ret
end
ret = cricmatch[key]
if type(ret) == 'function' then
return function(...)
return ret(t, ...)
end
else
return ret
end
end
cricmatch.addResultLink = function(m, cell, text)
cell:tag('span')
:attr('title', string.format('Match %d', m.id))
:wikitext(string.format('[[#match%s|%s]]', m.id, text))
end
cricmatch.getMarginResult = function(m, row, matchNo)
local team = m.result == 'H' and m.home or m.away
local marginText
if m.margin == 'F' then
marginText = "Forfeited"
elseif m.margin == 'SO' then
marginText = "ᱥᱩᱯᱟᱨ ᱳᱵᱷᱟᱨ"
else
local n = tonumber(string.sub(m.margin, 1, -2))
local t = string.upper(string.sub(m.margin, -1, -1))
if t == 'R' then
marginText = "%d ᱨᱟᱱ"
elseif t == 'W' then
marginText = "%d ᱣᱤᱠᱮᱴ"
elseif t == 'I' then
marginText = "ᱤᱱᱤᱝᱥ & %d ᱨᱟᱱ"
end
if marginText and n then
marginText = string.format(marginText, n)
if n > 1 then marginText = marginText .. "s" end
else
marginText = matchNo
end
if m.dl then
marginText = marginText
.. ' <span style="font-size: 85%">(' .. m.dl .. ')</span>'
end
end
local cell = addTableCell(row, colours[m.result])
:tag('span'):wikitext(team.shortName):done()
:tag('br'):done()
m.addResultLink(cell, marginText)
return cell:css('padding', '3px 5px')
end
cricmatch.getResult = function(m, row)
local colour, text
local matchNo = string.format('[[#match%s|Match %s]]', m.id, m.id)
if m.result == 'D' then
-- Drawn match
colour = colours.D
text = 'ᱢᱮᱪ ᱰᱨᱚ ᱦᱩᱭᱱᱟ'
elseif m.result == 'N' then
-- Abandoned match
colour = colours.N
text = 'ᱢᱮᱪ<br />ᱵᱟᱹᱜᱤ ᱟᱠᱟᱫ'
elseif m.result == 'T' then
-- ᱢᱮᱪ ᱴᱟᱭ<br/>ᱦᱩᱭᱱᱟ
colour = colours.T
text = 'Match tied'
elseif m.result == 'H' or m.result == 'A' then
return m.getMarginResult(row, matchNo)
end
local cell
if text and colour then
cell = addTableCell(row, colour)
m.addResultLink(cell, text)
else
cell = addTableCell(row, notPlayedColour, matchNo)
end
return cell:css('padding', '3px 5px')
end
function createMatch(id, home, away, result, margin, dl)
if not home or not away then
return nil
end
local match = {}
setmetatable(match, cricmatch)
match.id = id
match.home = home
match.away = away
match.result = result
match.margin = margin
match.dl = dl
return match
end
--
-- Html Builder helpers
--
function addTableRow(tbl)
return tbl:tag('tr')
end
function addTableCell(row, bg, text)
return row:tag('td'):css('background-color', bg):wikitext(text)
end
function addNoMatch(row)
addTableCell(row, noMatchColour)
return row
end
--
-- Helper functions
--
function buildLegend(container, types, homeaway)
local key = container:tag('table')
:addClass('wikitable')
:css('float', 'right')
:css('text-align', 'center')
:css('font-size', '90%')
:css('margin', '0 0 0 10px')
local keys = { 'H', 'A' }
local text = {
H = 'ᱚᱲᱟᱜ ᱫᱚᱞ ᱡᱤᱛᱟᱹᱣ',
A = 'ᱦᱤᱬᱤ ᱫᱚᱞ ᱡᱤᱛᱟᱹᱣ',
D = 'ᱢᱮᱪ ᱰᱨᱚ',
N = 'ᱢᱮᱪ ᱵᱟᱹᱛᱤᱞ ᱟᱠᱟᱱᱟ',
T = 'ᱢᱮᱪ ᱴᱟᱭ'
}
local count = 0
for _, _ in pairs(types) do count = count + 1 end
local row = addTableRow(key)
for _, k in ipairs(keys) do
if types[k] then addTableCell(row, colours[k], text[k]) end
end
local list = container:tag('ul')
:css('font-size', '90%')
:tag('li')
:wikitext(homeaway and "'''ᱱᱳᱴᱥ''': ᱢᱮᱪ ᱨᱮᱭᱟᱜ ᱚᱨᱡᱚ " ..
"ᱚᱲᱟᱜ ᱫᱚᱞ (ᱜᱤᱛᱤᱡ ᱛᱮ) ᱟᱨ ᱦᱤᱬᱤ ᱫᱚ (ᱪᱚᱴᱼᱯᱷᱮᱰ ᱛᱮ) ᱞᱮᱠᱟᱛᱮ ᱥᱟᱡᱟᱣ ᱦᱩᱭ ᱟᱠᱟᱱᱟ ᱾" or
"'''ᱱᱳᱴᱥ''': Results listed are according to the " ..
"first encounter (top-right) and second encounter (bottom-left).")
:done()
:tag('li')
:wikitext("'''ᱱᱳᱴᱥ''': ᱢᱮᱪ ᱨᱮᱭᱟᱜ ᱥᱟᱨ ᱛᱮᱫ ᱧᱮᱞ ᱞᱟᱹᱜᱤᱫ " ..
"ᱥᱟᱨᱛᱮᱫ ᱚᱨᱡᱚ ᱨᱮ ᱚᱛᱟᱭ ᱢᱮ ᱾")
:done()
return container
end
function getMatchData(args, teams)
local i, m = 0, 1
local match
local matches = {}
local dlText = args.dls == 'Y' and 'DLS' or 'ᱰᱤ/ᱮᱞ'
local home, away, result, margin, dl
while args[i * 5 + 5] do
home = teams[trim(args[i * 5 + 1])]
away = teams[args[i * 5 + 2]]
result = args[i * 5 + 3]
margin = args[i * 5 + 4]
dl = args[i * 5 + 5] == "Y"
match = createMatch(m, home, away, result, margin, dl and dlText or nil)
if match then
table.insert(matches, match)
m = m + 1
end
i = i + 1
end
return matches
end
p.create = function(args, teams, tableStyle)
local matches = getMatchData(args, teams)
-- organise by team
local codes, results, types = {}, {}, {}
for i, match in ipairs(matches) do
local home = match.home.code
local away = match.away.code
if not results[home] then
table.insert(codes, home)
results[home] = {}
end
if not results[away] then
table.insert(codes, away)
results[away] = {}
end
results[home][away] = match
types[match.result] = true
end
local teamsort = function(t1, t2)
return teams[t1].fullName < teams[t2].fullName
end
table.sort(codes, teamsort)
local wrapper = mw.html.create('div')
-- Construct the header
local container = wrapper:tag('div')
:css('float', 'left')
:css('max-width', '100%')
local tbl = container:tag('table')
:attr('class', 'wikitable')
:css('width', '100%')
:css('display', 'block')
:css('overflow', 'auto')
:css('border', 'none')
if tableStyle then
tbl:cssText(tableStyle)
else
tbl:css('text-align', 'center')
:css('white-space', 'nowrap')
:css('width', '100%')
if #codes > 8 then
tbl:css('font-size', (100 - (#codes - 8) * 10) .. '%')
end
end
local homeaway = not (args['homeaway'] and (args['homeaway'] == 'no' or args['homeaway'] == 'n'))
local header = addTableRow(tbl)
:tag('th')
:attr('scope', 'row')
:wikitext(homeaway and 'ᱦᱤᱬᱤ ᱫᱚᱞ →' or nil)
:done()
for i, code in ipairs(codes) do
local team = teams[code]
header:tag('th')
:attr('rowspan', homeaway and '2' or nil)
:attr('scope', 'col')
:css('padding', 'inherit 10px')
:wikitext(string.format('[[%s|%s]]', team.pageName, team.abbr or team.code))
:newline()
end
if homeaway then
tbl:tag('tr'):tag('th'):attr('scope', 'col'):wikitext('ᱚᱲᱟᱜ ᱫᱚᱞ ↓')
else
types['H'] = false
types['A'] = false
end
-- Output the main body of the table
for i, homecode in ipairs(codes) do
local home = teams[homecode]
local row = addTableRow(tbl)
local teamcell = row:tag('th')
:attr('scope', 'row')
:css('text-align', 'left')
:css('padding', '3px 5px')
:css('white-space', 'normal')
:wikitext(string.format('[[%s|%s]]', home.pageName, home.fullName))
for j, awaycode in ipairs(codes) do
local match = results[homecode][awaycode]
if match then match.getResult(row) else addNoMatch(row) end
end
end
-- Legend and notes
buildLegend(container, types, homeaway)
wrapper:tag('div'):css('clear', 'both')
return tostring(wrapper)
end
p.IPL = function(frame)
local args = getArgs(frame)
local teams = mw.loadData("Module:Indian Premier League teams")
local teamsAssoc = {}
local i = 1
while teams[i] do
teamsAssoc[teams[i].code] = teams[i]
i = i + 1
end
return p.create(args, teamsAssoc)
end
p.BBL = function(frame)
local args = getArgs(frame)
local teams = {
ADS = {
code = "ADS",
fullName = "Adelaide Strikers",
shortName = "Strikers",
pageName = "Adelaide Strikers"
},
BRH = {
code = "BRH",
fullName = "Brisbane Heat",
shortName = "Heat",
pageName = "Brisbane Heat"
},
HBH = {
code = "HBH",
fullName = "Hobart Hurricanes",
shortName = "Hurricanes",
pageName = "Hobart Hurricanes"
},
MLR = {
code = "MLR",
fullName = "Melbourne Renegades",
shortName = "Renegades",
pageName = "Melbourne Renegades"
},
MLS = {
code = "MLS",
fullName = "Melbourne Stars",
shortName = "Stars",
pageName = "Melbourne Stars"
},
PRS = {
code = "PRS",
fullName = "Perth Scorchers",
shortName = "Scorchers",
pageName = "Perth Scorchers"
},
SYS = {
code = "SYS",
fullName = "Sydney Sixers",
shortName = "Sixers",
pageName = "Sydney Sixers"
},
SYT = {
code = "SYT",
fullName = "Sydney Thunder",
shortName = "Thunder",
pageName = "Sydney Thunder"
}
}
return p.create(args, teams)
end
p.WBBL = function(frame)
local args = getArgs(frame)
local teams = {
ADS = {
code = "ADS",
fullName = "Adelaide Strikers",
shortName = "Strikers",
pageName = "Adelaide Strikers (WBBL)"
},
BRH = {
code = "BRH",
fullName = "Brisbane Heat",
shortName = "Heat",
pageName = "Brisbane Heat (WBBL)"
},
HBH = {
code = "HBH",
fullName = "Hobart Hurricanes",
shortName = "Hurricanes",
pageName = "Hobart Hurricanes (WBBL)"
},
MLR = {
code = "MLR",
fullName = "Melbourne Renegades",
shortName = "Renegades",
pageName = "Melbourne Renegades (WBBL)"
},
MLS = {
code = "MLS",
fullName = "Melbourne Stars",
shortName = "Stars",
pageName = "Melbourne Stars (WBBL)"
},
PRS = {
code = "PRS",
fullName = "Perth Scorchers",
shortName = "Scorchers",
pageName = "Perth Scorchers (WBBL)"
},
SYS = {
code = "SYS",
fullName = "Sydney Sixers",
shortName = "Sixers",
pageName = "Sydney Sixers (WBBL)"
},
SYT = {
code = "SYT",
fullName = "Sydney Thunder",
shortName = "Thunder",
pageName = "Sydney Thunder (WBBL)"
}
}
return p.create(args, teams)
end
p.PSL = function(frame)
local args = getArgs(frame)
local teams = mw.loadData("Module:PakistanSuperLeagueTeams")
local teamsAssoc = {}
local i = 1
while teams[i] do
teamsAssoc[teams[i].code] = teams[i]
i = i + 1
end
return p.create(args, teamsAssoc)
end
p.Aus = function(frame)
local args = getArgs(frame)
local teams = {
NSW = {
code = "NSW",
fullName = "New South Wales",
shortName = "NSW",
pageName = "New South Wales cricket team"
},
QLD = {
code = "QLD",
fullName = "Queensland",
shortName = "Queensland",
pageName = "Queensland cricket team"
},
SA = {
code = "SA",
fullName = "South Australia",
shortName = "SA",
pageName = "South Australia cricket team"
},
TAS = {
code = "TAS",
fullName = "Tasmania",
shortName = "Tasmania",
pageName = "Tasmania cricket team"
},
VIC = {
code = "VIC",
fullName = "Victoria",
shortName = "Victoria",
pageName = "Victoria cricket team"
},
WA = {
code = "WA",
fullName = "Western Australia",
shortName = "WA",
pageName = "Western Australia cricket team"
}
}
return p.create(args, teams)
end
return p